Ashantara.8731
893 Total LI+LD and 32900 UFE
1194 LI+LD, 33300 UFE and 8858 Vials including linked accounts
893
(1194)

32900
(33300)

6332
(8858)

162
(170)

Totals in brackets only include public numbers from linked accounts.
Legendary Insight
743 LI unused
- 743 LI in the account wallet
150 LI used in crafting 6 pieces of Perfected Envoy armor (including "discounted" cost for first 6 pieces).
- 6 pieces equipped
Unstable Fractal Essence
16410 Unstable Fractal Essences unused
- 450 UFE (or 90 UCE) in 1 Endless Chaos Combat Tonic (either as an item or novelty unlock)
- 1680 UFE in 1 Endless Inner Demon Combat Tonic (either as an item or novelty unlock)
- 1680 UFE in 1 Abyssal Infusion.*2
- 4000 UFE in 2 Mote of Darkness Infusions.*3
- 40 UFE in Simon the Cat.*4
- 16410 UFE in account wallet
- 8640 UFE in Abyssal Weapon skin collection (Abyssal Fractal Master).
The UFE total from the Abyssal Weapon skin collection does not include the free skin from the achievement Here and Now. If you only have this free skin, no UFE will be added.
*2 these infusions have a very small chance of dropping as well so may not indicate 1680 UFE were used.
*3 these infusions have a very small chance of dropping as well so may not indicate 2000 UFE were used.
*4 Simon used to require 1 UCE but we're now counting the 40 UFE it needs.
Boneskinner Ritual Vial
6332 vials have been acquired in total *
28 vials unused
- 28 vials in the bank
Linked to LadyEden.7519
Profile created:
Last updated:
KillProof id mpby5
Permalink for this page is https://killproof.me/proof/mpby5/detail
* The total acquired vials are calculated in the same way as the "minimum gained" values for raid and strike tokens (see below).
Technical: We calculate the minimum number (minValue) someone is likely to have had based on their historical values going back to the later of their KillProof.me signup date or July 2021. For each value, if it's more than the previous value, we add the difference to minValue since they have gained vials. If someone destroys some vials, the previous value will be higher and we ignore the difference (we could track it to show how many have been destroyed).