drakensang.1984
1966 Total LI+LD and 74380 UFE
2157 LI+LD, 74780 UFE and 1335 Vials including linked accounts
1966
(2157)

74380
(74780)

1248
(1335)

1402
(1415)

Totals in brackets only include public numbers from linked accounts.
Legendary Insight
7 LD were present when this user signed up on 19 March 20231066 LI unused
- 1066 LI in the account wallet
750 LI used in crafting 18 pieces of Perfected Envoy armor (including "discounted" cost for first 6 pieces).
- 18 pieces equipped
150 LI used for Legendary Trinkets
- 150 LI in Coalescence
Unstable Fractal Essence
The original Unstable Cosmic Essence (UCE) are counted as 5 Unstable Fractal Essence (UFE).
92 UCE were present when this user signed up on 19 March 2023
0 Unstable Cosmic Essences unused (equivalent of 0 UFE)
65740 Unstable Fractal Essences unused
- 6720 UFE in 4 Abyssal Infusions.*2
- 65740 UFE in account wallet
- 1920 UFE in Abyssal Weapon skin collection (Abyssal Fractal Master).
The UFE total from the Abyssal Weapon skin collection does not include the free skin from the achievement Here and Now. If you only have this free skin, no UFE will be added. Purchased Frost legion infusions are only counted at 1 per account and only if you have completed the CM since that is a requirement for the purchase.
*2 these infusions have a very small chance of dropping as well so may not indicate 1680 UFE were used.
Boneskinner Ritual Vial
1248 vials have been acquired in total *
1248 vials unused
- 1248 vials in inventory
Linked to Tontonben.3678
Profile created:
Last updated:
KillProof id mbrkx
Permalink for this page is https://killproof.me/proof/mbrkx/detail
* The total acquired vials are calculated in the same way as the "minimum gained" values for raid and strike tokens (see below).
Technical: We calculate the minimum number (minValue) someone is likely to have had based on their historical values going back to the later of their KillProof.me signup date or July 2021. For each value, if it's more than the previous value, we add the difference to minValue since they have gained vials. If someone destroys some vials, the previous value will be higher and we ignore the difference (we could track it to show how many have been destroyed).