2867

LI icon

242540

UFE icon

4777

Vial icon

12

Dungeon Frequenter

Legendary Insight

21 LD were present when they were replaced by LI on 20th July 2022

1542 LI unused

  • 1520 LI in the account wallet
  • 22 LI in unopened coffers

575 LI used at vendor or destroyed

750 LI used in crafting 18 pieces of Perfected Envoy armor (including "discounted" cost for first 6 pieces).

  • 18 pieces equipped

Unstable Fractal Essence

228280 Unstable Fractal Essences unused

  • 900 UFE (or 180 UCE) in 2 Celestial Infusion (Red).*1
  • 3360 UFE in 2 Abyssal Infusions.*2
  • 8000 UFE in 4 Mote of Darkness Infusions.*3
  • 2000 UFE in 1 Frost Legion Infusion. There may be more present, but only 1 may be purchased for UFE. *3
  • 228280 UFE in account wallet

The UFE total from the Abyssal Weapon skin collection does not include the free skin from the achievement Here and Now. If you only have this free skin, no UFE will be added. Purchased Frost legion infusions are only counted at 1 per account and only if you have completed the CM since that is a requirement for the purchase.

*1 these infusions have a very small chance of dropping as well so may not indicate 90 UCE or 450 UFE were used.

*2 these infusions have a very small chance of dropping as well so may not indicate 1680 UFE were used.

*3 these infusions have a very small chance of dropping as well so may not indicate 2000 UFE were used.

Boneskinner Ritual Vial

4777 vials have been acquired in total *
791 vials unused

  • 791 vials in inventory

Profile created:
Last updated:

KillProof id ZmRZ

* The total acquired vials are calculated in the same way as the "minimum gained" values for raid and strike tokens (see below).

Technical: We calculate the minimum number (minValue) someone is likely to have had based on their historical values going back to the later of their KillProof.me signup date or July 2021. For each value, if it's more than the previous value, we add the difference to minValue since they have gained vials. If someone destroys some vials, the previous value will be higher and we ignore the difference (we could track it to show how many have been destroyed).