5594

LI icon

67970

UFE icon

1680

Vial icon

191

Dungeon Frequenter

Legendary Insight

978 LD were present when they were replaced by LI on 20th July 2022

4694 LI unused

  • 1765 LI in material storage
  • 1686 LI in the account wallet
  • 15 LI in unopened coffers
  • 1228 LI as unconverted LD in material storage

750 LI used in crafting 18 pieces of Perfected Envoy armor (including "discounted" cost for first 6 pieces).

  • 18 pieces equipped

150 LI used for Legendary Trinkets

  • 150 LI in Coalescence

Unstable Fractal Essence

The original Unstable Cosmic Essence (UCE) are counted as 5 Unstable Fractal Essence (UFE).

110 UCE were present when they were replaced by UFE on 15 September 2020
0 Unstable Cosmic Essences unused (equivalent of 0 UFE)
65560 Unstable Fractal Essences unused

  • 450 UFE (or 90 UCE) in 1 Celestial Infusion (Red).*1
  • 40 UFE in Simon the Cat.*4
  • 65560 UFE in account wallet
  • 1920 UFE in Abyssal Weapon skin collection (Abyssal Fractal Master).

The UFE total from the Abyssal Weapon skin collection does not include the free skin from the achievement Here and Now. If you only have this free skin, no UFE will be added.

*1 these infusions have a very small chance of dropping as well so may not indicate 90 UCE or 450 UFE were used.

*4 Simon used to require 1 UCE but we're now counting the 40 UFE it needs.

Boneskinner Ritual Vial

1680 vials have been acquired in total *
1680 vials unused

  • 1638 vials in the bank
  • 42 vials in inventory

Profile created:
Last updated:

KillProof id Lucinellia

* The total acquired vials are calculated in the same way as the "minimum gained" values for raid and strike tokens (see below).

Technical: We calculate the minimum number (minValue) someone is likely to have had based on their historical values going back to the later of their KillProof.me signup date or July 2021. For each value, if it's more than the previous value, we add the difference to minValue since they have gained vials. If someone destroys some vials, the previous value will be higher and we ignore the difference (we could track it to show how many have been destroyed).